New Mirror’s Edge Uses No Buttons in its Controls to Improve Accessibility

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8 Responses

  1. mark peters says:

    this has to be the most stupid decision ever.

  2. Doubleyew Tea-eph says:

    This is a joke right? Like, they really can’t be making a game where you just press the joystick in the direction a compass tell you, can they? Are “gamers” really that terrible?

  3. Keenen R. says:

    I think this defeats the whole purpose of Mirrors Edge..
    Even “Brink” had an easy-mode button to press. At least let the players choose if they want to be “confused” or not…

  4. Don Chon says:

    I think the problem with the game was its title. It was an anticipation of contemporary masses failing to understand applications with rather elusive names. You just have to look at the AppStore to see for yourselves. Titles are pretty straight forward and it’s not going to get any better!!

    Besides, this EA dude got it all wrong. People didn’t have problems with the concept of BUTTONS dammit, but with that of RUNNING.
    You have to base your gameplay on dynamics people understand, unless you plan to shoe horn tutorials which are going to take a substantial amount of disk space. The vast majority of people either walk or sit down. I think I even read that the average citizen only runs like 0.7% in his whole lifetime. If you don’t practice running, you become less efficient at it and you can, in theory, FORGET about it. It’s as simple as that. You hardly ever see someone running in a city, and those rare ones who do are generally weirdly dressed, asocial sweaty individuals who somehow make it a duty to inhale more pollution than strictly necessary. Boggles the mind.
    Besides, by lowering the action’s pace, you lower the difficulty level since players have more time to REACT.

  5. Anden says:

    I am a huge fan of the game and this article got me really upset. Not cool!
    You’ve gotta make it more clear that this site is not to be taken seriously!!

  6. Crocodile says:

    Why not making it like Dragon’s Lair QTE, press correct button on proper timing or you’ll fall

  7. Anonymous says:

    All the facepalms.

  8. Brian Worden says:

    Looks like I’m not going to bother with this one. All DICE needed to do was improve upon the original game. EA and DICE just failed and the game isn’t out.