After confirming that the new FIFA 14 on the PlayStation Vita is simply a reskin of FIFA 13 which is simply a reskin of FIFA Soccer, EA has confirmed with us that FIFA 15 will also be a reskin of FIFA 13.EA Sports has been known for their annual sports titles that many feel do not change much from year to year except for the rosters in each game. With FIFA 14 for the Vita and next year’s FIFA 15 both being reskins of FIFA 13, we spoke with EA COO Peter Moore on why they chose this direction for the games.
“Why mess with perfection?” asked Moore, “We already know that we have the perfect product since FIFA is the best selling soccer game on the market. We outright admit it’s a completely copy of the last game because everyone wants to play the same game again since it was just that good. The developers who worked very hard to reskin the game deserve a lot of money for making FIFA 14 and FIFA 15 happen.”
“The most important part about FIFA is the roster,” said Moore, “It really doesn’t matter how good the game is if you’re playing with the wrong people on your team. I believe that alone is worth at least 60 dollars, but we’re selling the Vita version of the game for only 40. It’s a steal at that price. And it will be a steal at that price again next year for FIFA 15. Again, why mess with perfection as we already have the perfect price point which is full price.”
“People say that you can’t tell the difference between FIFA 13, FIFA 14 and FIFA 15 and those people are wrong,” explained Moore, “Other game developers might spend some time tweaking numbers to get the physics right, but no one ever notices that kind of stuff. We change one of the most notable things, the graphics. Once players see the right name on the back of the player’s jersey, they know they are playing a brand new game.”
“I already know that FIFA 15 will be perfect because FIFA 13 is perfect,” continued Moore, “The best part is, I can guarantee it because if anyone on our team makes a mistake with the graphics or the names of the players, we can fix it with a free patch. In fact, our development team for FIFA 13 just made one giant patch to make FIFA 14. I don’t know how they work their magic since I’m not a programmer. I’m just here to make sure the game is creative which they always are.”
Many companies are following EA’s lead in releasing reskinned games. Infinity Ward executive producer Mark Rubin recently spoke about Call of Duty‘s continual success saying, “We definitely could have worked less on the games by borrowing more from the previous games and still have sold as many copies.”